// This is the main DLL file.

#include "FFT.h"

#include <math.h>
#include <stdio.h>
#include <stdlib.h>

namespace FourierTransform
{

	ref class IllegalImageSizeException : public Exception
	{};

/************************************************************************
  fft(int n, float xRe[], float xIm[], float yRe[], float yIm[])
 ------------------------------------------------------------------------
  NOTE : This is copyrighted material, Not public domain. See below.
 ------------------------------------------------------------------------
  Input/output:
      int n          transformation length.
      float xRe[]   real part of input sequence.
      float xIm[]   imaginary part of input sequence.
      float yRe[]   real part of output sequence.
      float yIm[]   imaginary part of output sequence.
 ------------------------------------------------------------------------
  Function:
      The procedure performs a fast discrete Fourier transform (FFT) of
      a complex sequence, x, of an arbitrary length, n. The output, y,
      is also a complex sequence of length n.

      y[k] = sum(x[m]*exp(-i*2*pi*k*m/n), m=0..(n-1)), k=0,...,(n-1)

      The largest prime factor of n must be less than or equal to the
      constant maxPrimeFactor defined below.
 ------------------------------------------------------------------------
  Author:
      Jens Joergen Nielsen            For non-commercial use only.
      Bakkehusene 54                  A $100 fee must be paid if used
      DK-2970 Hoersholm               commercially. Please contact.
      DENMARK

      E-mail : jjn@get2net.dk   All rights reserved. October 2000.
      Homepage : http://home.get2net.dk/jjn
 ------------------------------------------------------------------------
  Implementation notes:
      The general idea is to factor the length of the DFT, n, into
      factors that are efficiently handled by the routines.

      A number of short DFT's are implemented with a minimum of
      arithmetical operations and using (almost) straight line code
      resulting in very fast execution when the factors of n belong
      to this set. Especially radix-10 is optimized.

      Prime factors, that are not in the set of short DFT's are handled
      with direct evaluation of the DFP expression.

      Please report any problems to the author. 
      Suggestions and improvements are welcomed.
 ------------------------------------------------------------------------
  Benchmarks:                   
      The Microsoft Visual C++ compiler was used with the following 
      compile options:
      /nologo /Gs /G2 /W4 /AH /Ox /D "NDEBUG" /D "_DOS" /FR
      and the FFTBENCH test executed on a 50MHz 486DX :
      
      Length  Time [s]  Accuracy [dB]

         128   0.0054     -314.8   
         256   0.0116     -309.8   
         512   0.0251     -290.8   
        1024   0.0567     -313.6   
        2048   0.1203     -306.4   
        4096   0.2600     -291.8   
        8192   0.5800     -305.1   
         100   0.0040     -278.5   
         200   0.0099     -280.3   
         500   0.0256     -278.5   
        1000   0.0540     -278.5   
        2000   0.1294     -280.6   
        5000   0.3300     -278.4   
       10000   0.7133     -278.5   
 ------------------------------------------------------------------------
  The following procedures are used :
      factorize       :  factor the transformation length.
      transTableSetup :  setup table with sofar-, actual-, and remainRadix.
      permute         :  permutation allows in-place calculations.
      twiddleTransf   :  twiddle multiplications and DFT's for one stage.
      initTrig        :  initialise sine/cosine table.
      fft_4           :  length 4 DFT, a la Nussbaumer.
      fft_5           :  length 5 DFT, a la Nussbaumer.
      fft_10          :  length 10 DFT using prime factor FFT.
      fft_odd         :  length n DFT, n odd.
*************************************************************************/

#define  maxPrimeFactor        359
#define  maxPrimeFactorDiv2    (maxPrimeFactor+1)/2
#define  maxFactorCount        20

static float  c3_1 = -1.5000000000000E+00f;  /*  c3_1 = cos(2*pi/3)-1;          */
static float  c3_2 =  8.6602540378444E-01f;  /*  c3_2 = sin(2*pi/3);            */
                                          
static float  u5   =  1.2566370614359E+00f;  /*  u5   = 2*pi/5;                 */
static float  c5_1 = -1.2500000000000E+00f;  /*  c5_1 = (cos(u5)+cos(2*u5))/2-1;*/
static float  c5_2 =  5.5901699437495E-01f;  /*  c5_2 = (cos(u5)-cos(2*u5))/2;  */
static float  c5_3 = -9.5105651629515E-01f;  /*  c5_3 = -sin(u5);               */
static float  c5_4 = -1.5388417685876E+00f;  /*  c5_4 = -(sin(u5)+sin(2*u5));   */
static float  c5_5 =  3.6327126400268E-01f;  /*  c5_5 = (sin(u5)-sin(2*u5));    */
static float  c8   =  7.0710678118655E-01f;  /*  c8 = 1/sqrt(2);    */

static float   pi;
static int      groupOffset,dataOffset,blockOffset,adr;
static int      groupNo,dataNo,blockNo,twNo;
static float   omega, tw_re,tw_im;
static float   twiddleRe[maxPrimeFactor], twiddleIm[maxPrimeFactor],
                trigRe[maxPrimeFactor], trigIm[maxPrimeFactor],
                zRe[maxPrimeFactor], zIm[maxPrimeFactor];
static float   vRe[maxPrimeFactorDiv2], vIm[maxPrimeFactorDiv2];
static float   wRe[maxPrimeFactorDiv2], wIm[maxPrimeFactorDiv2];

void factorize(int n, int *nFact, int fact[])
{
    int i,j,k;
    int nRadix;
    int radices[7];
    int factors[maxFactorCount];

    nRadix    =  6;  
    radices[1]=  2;
    radices[2]=  3;
    radices[3]=  4;
    radices[4]=  5;
    radices[5]=  8;
    radices[6]= 10;

    if (n==1)
    {
        j=1;
        factors[1]=1;
    }
    else j=0;
    i=nRadix;
    while ((n>1) && (i>0))
    {
      if ((n % radices[i]) == 0)
      {
        n=n / radices[i];
        j=j+1;
        factors[j]=radices[i];
      }
      else  i=i-1;
    }
    if (factors[j] == 2)   /*substitute factors 2*8 with 4*4 */
    {   
      i = j-1;
      while ((i>0) && (factors[i] != 8)) i--;
      if (i>0)
      {
        factors[j] = 4;
        factors[i] = 4;
      }
    }
    if (n>1)
    {
        for (k=2; k<sqrt((float)n)+1; k++)
            while ((n % k) == 0)
            {
                n=n / k;
                j=j+1;
                factors[j]=k;
            }
        if (n>1)
        {
            j=j+1;
            factors[j]=n;
        }
    }               
    for (i=1; i<=j; i++)         
    {
      fact[i] = factors[j-i+1];
    }
    *nFact=j;
}   /* factorize */

/****************************************************************************
  After N is factored the parameters that control the stages are generated.
  For each stage we have:
    sofar   : the product of the radices so far.
    actual  : the radix handled in this stage.
    remain  : the product of the remaining radices.
 ****************************************************************************/

void transTableSetup(int sofar[], int actual[], int remain[],
                     int *nFact,
                     int *nPoints)
{
    int i;

    factorize(*nPoints, nFact, actual);
    if (actual[1] > maxPrimeFactor)
    {
        printf("\nPrime factor of FFT length too large : %6d",actual[1]);
        printf("\nPlease modify the value of maxPrimeFactor in mixfft.c");
        throw gcnew IllegalImageSizeException();
    }
    remain[0]=*nPoints;
    sofar[1]=1;
    remain[1]=*nPoints / actual[1];
    for (i=2; i<=*nFact; i++)
    {
        sofar[i]=sofar[i-1]*actual[i-1];
        remain[i]=remain[i-1] / actual[i];
    }
}   /* transTableSetup */

/****************************************************************************
  The sequence y is the permuted input sequence x so that the following
  transformations can be performed in-place, and the final result is the
  normal order.
 ****************************************************************************/

void permute(int nPoint, int nFact,
             int fact[], int remain[],
             float xRe[], float xIm[],
             float yRe[], float yIm[])

{
    int i,j,k;
    int count[maxFactorCount]; 

    for (i=1; i<=nFact; i++) count[i]=0;
    k=0;
    for (i=0; i<=nPoint-2; i++)
    {
        yRe[i] = xRe[k];
        yIm[i] = xIm[k];
        j=1;
        k=k+remain[j];
        count[1] = count[1]+1;
        while (count[j] >= fact[j])
        {
            count[j]=0;
            k=k-remain[j-1]+remain[j+1];
            j=j+1;
            count[j]=count[j]+1;
        }
    }
    yRe[nPoint-1]=xRe[nPoint-1];
    yIm[nPoint-1]=xIm[nPoint-1];
}   /* permute */


/****************************************************************************
  Twiddle factor multiplications and transformations are performed on a
  group of data. The number of multiplications with 1 are reduced by skipping
  the twiddle multiplication of the first stage and of the first group of the
  following stages.
 ***************************************************************************/

void initTrig(int radix)
{
    int i;
    float w,xre,xim;

    w=2*pi/radix;
    trigRe[0]=1; trigIm[0]=0;
    xre=cos(w); 
    xim=-sin(w);
    trigRe[1]=xre; trigIm[1]=xim;
    for (i=2; i<radix; i++)
    {
        trigRe[i]=xre*trigRe[i-1] - xim*trigIm[i-1];
        trigIm[i]=xim*trigRe[i-1] + xre*trigIm[i-1];
    }
}   /* initTrig */

void fft_4(float aRe[], float aIm[])
{
    float  t1_re,t1_im, t2_re,t2_im;
    float  m2_re,m2_im, m3_re,m3_im;

    t1_re=aRe[0] + aRe[2]; t1_im=aIm[0] + aIm[2];
    t2_re=aRe[1] + aRe[3]; t2_im=aIm[1] + aIm[3];

    m2_re=aRe[0] - aRe[2]; m2_im=aIm[0] - aIm[2];
    m3_re=aIm[1] - aIm[3]; m3_im=aRe[3] - aRe[1];

    aRe[0]=t1_re + t2_re; aIm[0]=t1_im + t2_im;
    aRe[2]=t1_re - t2_re; aIm[2]=t1_im - t2_im;
    aRe[1]=m2_re + m3_re; aIm[1]=m2_im + m3_im;
    aRe[3]=m2_re - m3_re; aIm[3]=m2_im - m3_im;
}   /* fft_4 */


void fft_5(float aRe[], float aIm[])
{    
    float  t1_re,t1_im, t2_re,t2_im, t3_re,t3_im;
    float  t4_re,t4_im, t5_re,t5_im;
    float  m2_re,m2_im, m3_re,m3_im, m4_re,m4_im;
    float  m1_re,m1_im, m5_re,m5_im;
    float  s1_re,s1_im, s2_re,s2_im, s3_re,s3_im;
    float  s4_re,s4_im, s5_re,s5_im;

    t1_re=aRe[1] + aRe[4]; t1_im=aIm[1] + aIm[4];
    t2_re=aRe[2] + aRe[3]; t2_im=aIm[2] + aIm[3];
    t3_re=aRe[1] - aRe[4]; t3_im=aIm[1] - aIm[4];
    t4_re=aRe[3] - aRe[2]; t4_im=aIm[3] - aIm[2];
    t5_re=t1_re + t2_re; t5_im=t1_im + t2_im;
    aRe[0]=aRe[0] + t5_re; aIm[0]=aIm[0] + t5_im;
    m1_re=c5_1*t5_re; m1_im=c5_1*t5_im;
    m2_re=c5_2*(t1_re - t2_re); m2_im=c5_2*(t1_im - t2_im);

    m3_re=-c5_3*(t3_im + t4_im); m3_im=c5_3*(t3_re + t4_re);
    m4_re=-c5_4*t4_im; m4_im=c5_4*t4_re;
    m5_re=-c5_5*t3_im; m5_im=c5_5*t3_re;

    s3_re=m3_re - m4_re; s3_im=m3_im - m4_im;
    s5_re=m3_re + m5_re; s5_im=m3_im + m5_im;
    s1_re=aRe[0] + m1_re; s1_im=aIm[0] + m1_im;
    s2_re=s1_re + m2_re; s2_im=s1_im + m2_im;
    s4_re=s1_re - m2_re; s4_im=s1_im - m2_im;

    aRe[1]=s2_re + s3_re; aIm[1]=s2_im + s3_im;
    aRe[2]=s4_re + s5_re; aIm[2]=s4_im + s5_im;
    aRe[3]=s4_re - s5_re; aIm[3]=s4_im - s5_im;
    aRe[4]=s2_re - s3_re; aIm[4]=s2_im - s3_im;
}   /* fft_5 */

void fft_8()
{
    float  aRe[4], aIm[4], bRe[4], bIm[4], gem;

    aRe[0] = zRe[0];    bRe[0] = zRe[1];
    aRe[1] = zRe[2];    bRe[1] = zRe[3];
    aRe[2] = zRe[4];    bRe[2] = zRe[5];
    aRe[3] = zRe[6];    bRe[3] = zRe[7];

    aIm[0] = zIm[0];    bIm[0] = zIm[1];
    aIm[1] = zIm[2];    bIm[1] = zIm[3];
    aIm[2] = zIm[4];    bIm[2] = zIm[5];
    aIm[3] = zIm[6];    bIm[3] = zIm[7];

    fft_4(aRe, aIm); fft_4(bRe, bIm);

    gem    = c8*(bRe[1] + bIm[1]);
    bIm[1] = c8*(bIm[1] - bRe[1]);
    bRe[1] = gem;
    gem    = bIm[2];
    bIm[2] =-bRe[2];
    bRe[2] = gem;
    gem    = c8*(bIm[3] - bRe[3]);
    bIm[3] =-c8*(bRe[3] + bIm[3]);
    bRe[3] = gem;
    
    zRe[0] = aRe[0] + bRe[0]; zRe[4] = aRe[0] - bRe[0];
    zRe[1] = aRe[1] + bRe[1]; zRe[5] = aRe[1] - bRe[1];
    zRe[2] = aRe[2] + bRe[2]; zRe[6] = aRe[2] - bRe[2];
    zRe[3] = aRe[3] + bRe[3]; zRe[7] = aRe[3] - bRe[3];

    zIm[0] = aIm[0] + bIm[0]; zIm[4] = aIm[0] - bIm[0];
    zIm[1] = aIm[1] + bIm[1]; zIm[5] = aIm[1] - bIm[1];
    zIm[2] = aIm[2] + bIm[2]; zIm[6] = aIm[2] - bIm[2];
    zIm[3] = aIm[3] + bIm[3]; zIm[7] = aIm[3] - bIm[3];
}   /* fft_8 */

void fft_10()
{
    float  aRe[5], aIm[5], bRe[5], bIm[5];

    aRe[0] = zRe[0];    bRe[0] = zRe[5];
    aRe[1] = zRe[2];    bRe[1] = zRe[7];
    aRe[2] = zRe[4];    bRe[2] = zRe[9];
    aRe[3] = zRe[6];    bRe[3] = zRe[1];
    aRe[4] = zRe[8];    bRe[4] = zRe[3];

    aIm[0] = zIm[0];    bIm[0] = zIm[5];
    aIm[1] = zIm[2];    bIm[1] = zIm[7];
    aIm[2] = zIm[4];    bIm[2] = zIm[9];
    aIm[3] = zIm[6];    bIm[3] = zIm[1];
    aIm[4] = zIm[8];    bIm[4] = zIm[3];

    fft_5(aRe, aIm); fft_5(bRe, bIm);

    zRe[0] = aRe[0] + bRe[0]; zRe[5] = aRe[0] - bRe[0];
    zRe[6] = aRe[1] + bRe[1]; zRe[1] = aRe[1] - bRe[1];
    zRe[2] = aRe[2] + bRe[2]; zRe[7] = aRe[2] - bRe[2];
    zRe[8] = aRe[3] + bRe[3]; zRe[3] = aRe[3] - bRe[3];
    zRe[4] = aRe[4] + bRe[4]; zRe[9] = aRe[4] - bRe[4];

    zIm[0] = aIm[0] + bIm[0]; zIm[5] = aIm[0] - bIm[0];
    zIm[6] = aIm[1] + bIm[1]; zIm[1] = aIm[1] - bIm[1];
    zIm[2] = aIm[2] + bIm[2]; zIm[7] = aIm[2] - bIm[2];
    zIm[8] = aIm[3] + bIm[3]; zIm[3] = aIm[3] - bIm[3];
    zIm[4] = aIm[4] + bIm[4]; zIm[9] = aIm[4] - bIm[4];
}   /* fft_10 */

void fft_odd(int radix)
{
    float  rere, reim, imre, imim;
    int     i,j,k,n,max;

    n = radix;
    max = (n + 1)/2;
    for (j=1; j < max; j++)
    {
      vRe[j] = zRe[j] + zRe[n-j];
      vIm[j] = zIm[j] - zIm[n-j];
      wRe[j] = zRe[j] - zRe[n-j];
      wIm[j] = zIm[j] + zIm[n-j];
    }

    for (j=1; j < max; j++)
    {
        zRe[j]=zRe[0]; 
        zIm[j]=zIm[0];
        zRe[n-j]=zRe[0]; 
        zIm[n-j]=zIm[0];
        k=j;
        for (i=1; i < max; i++)
        {
            rere = trigRe[k] * vRe[i];
            imim = trigIm[k] * vIm[i];
            reim = trigRe[k] * wIm[i];
            imre = trigIm[k] * wRe[i];
            
            zRe[n-j] += rere + imim;
            zIm[n-j] += reim - imre;
            zRe[j]   += rere - imim;
            zIm[j]   += reim + imre;

            k = k + j;
            if (k >= n)  k = k - n;
        }
    }
    for (j=1; j < max; j++)
    {
        zRe[0]=zRe[0] + vRe[j]; 
        zIm[0]=zIm[0] + wIm[j];
    }
}   /* fft_odd */


void twiddleTransf(int sofarRadix, int radix, int remainRadix,
                    float yRe[], float yIm[])

{   /* twiddleTransf */ 
    float  cosw, sinw, gem;
    float  t1_re,t1_im, t2_re,t2_im, t3_re,t3_im;
    float  t4_re,t4_im, t5_re,t5_im;
    float  m2_re,m2_im, m3_re,m3_im, m4_re,m4_im;
    float  m1_re,m1_im, m5_re,m5_im;
    float  s1_re,s1_im, s2_re,s2_im, s3_re,s3_im;
    float  s4_re,s4_im, s5_re,s5_im;


    initTrig(radix);
    omega = 2*pi/(float)(sofarRadix*radix);
    cosw =  cos(omega);
    sinw = -sin(omega);
    tw_re = 1.0;
    tw_im = 0;
    dataOffset=0;
    groupOffset=dataOffset;
    adr=groupOffset;
    for (dataNo=0; dataNo<sofarRadix; dataNo++)
    {
        if (sofarRadix>1)
        {
            twiddleRe[0] = 1.0; 
            twiddleIm[0] = 0.0;
            twiddleRe[1] = tw_re;
            twiddleIm[1] = tw_im;
            for (twNo=2; twNo<radix; twNo++)
            {
                twiddleRe[twNo]=tw_re*twiddleRe[twNo-1]
                               - tw_im*twiddleIm[twNo-1];
                twiddleIm[twNo]=tw_im*twiddleRe[twNo-1]
                               + tw_re*twiddleIm[twNo-1];
            }
            gem   = cosw*tw_re - sinw*tw_im;
            tw_im = sinw*tw_re + cosw*tw_im;
            tw_re = gem;                      
        }
        for (groupNo=0; groupNo<remainRadix; groupNo++)
        {
            if ((sofarRadix>1) && (dataNo > 0))
            {
                zRe[0]=yRe[adr];
                zIm[0]=yIm[adr];
                blockNo=1;
                do {
                    adr = adr + sofarRadix;
                    zRe[blockNo]=  twiddleRe[blockNo] * yRe[adr]
                                 - twiddleIm[blockNo] * yIm[adr];
                    zIm[blockNo]=  twiddleRe[blockNo] * yIm[adr]
                                 + twiddleIm[blockNo] * yRe[adr]; 
                    
                    blockNo++;
                } while (blockNo < radix);
            }
            else
                for (blockNo=0; blockNo<radix; blockNo++)
                {
                   zRe[blockNo]=yRe[adr];
                   zIm[blockNo]=yIm[adr];
                   adr=adr+sofarRadix;
                }
            switch(radix) {
              case  2  : gem=zRe[0] + zRe[1];
                         zRe[1]=zRe[0] -  zRe[1]; zRe[0]=gem;
                         gem=zIm[0] + zIm[1];
                         zIm[1]=zIm[0] - zIm[1]; zIm[0]=gem;
                         break;
              case  3  : t1_re=zRe[1] + zRe[2]; t1_im=zIm[1] + zIm[2];
                         zRe[0]=zRe[0] + t1_re; zIm[0]=zIm[0] + t1_im;
                         m1_re=c3_1*t1_re; m1_im=c3_1*t1_im;
                         m2_re=c3_2*(zIm[1] - zIm[2]); 
                         m2_im=c3_2*(zRe[2] -  zRe[1]);
                         s1_re=zRe[0] + m1_re; s1_im=zIm[0] + m1_im;
                         zRe[1]=s1_re + m2_re; zIm[1]=s1_im + m2_im;
                         zRe[2]=s1_re - m2_re; zIm[2]=s1_im - m2_im;
                         break;
              case  4  : t1_re=zRe[0] + zRe[2]; t1_im=zIm[0] + zIm[2];
                         t2_re=zRe[1] + zRe[3]; t2_im=zIm[1] + zIm[3];

                         m2_re=zRe[0] - zRe[2]; m2_im=zIm[0] - zIm[2];
                         m3_re=zIm[1] - zIm[3]; m3_im=zRe[3] - zRe[1];

                         zRe[0]=t1_re + t2_re; zIm[0]=t1_im + t2_im;
                         zRe[2]=t1_re - t2_re; zIm[2]=t1_im - t2_im;
                         zRe[1]=m2_re + m3_re; zIm[1]=m2_im + m3_im;
                         zRe[3]=m2_re - m3_re; zIm[3]=m2_im - m3_im;
                         break;
              case  5  : t1_re=zRe[1] + zRe[4]; t1_im=zIm[1] + zIm[4];
                         t2_re=zRe[2] + zRe[3]; t2_im=zIm[2] + zIm[3];
                         t3_re=zRe[1] - zRe[4]; t3_im=zIm[1] - zIm[4];
                         t4_re=zRe[3] - zRe[2]; t4_im=zIm[3] - zIm[2];
                         t5_re=t1_re + t2_re; t5_im=t1_im + t2_im;
                         zRe[0]=zRe[0] + t5_re; zIm[0]=zIm[0] + t5_im;
                         m1_re=c5_1*t5_re; m1_im=c5_1*t5_im;
                         m2_re=c5_2*(t1_re - t2_re); 
                         m2_im=c5_2*(t1_im - t2_im);

                         m3_re=-c5_3*(t3_im + t4_im); 
                         m3_im=c5_3*(t3_re + t4_re);
                         m4_re=-c5_4*t4_im; m4_im=c5_4*t4_re;
                         m5_re=-c5_5*t3_im; m5_im=c5_5*t3_re;

                         s3_re=m3_re - m4_re; s3_im=m3_im - m4_im;
                         s5_re=m3_re + m5_re; s5_im=m3_im + m5_im;
                         s1_re=zRe[0] + m1_re; s1_im=zIm[0] + m1_im;
                         s2_re=s1_re + m2_re; s2_im=s1_im + m2_im;
                         s4_re=s1_re - m2_re; s4_im=s1_im - m2_im;

                         zRe[1]=s2_re + s3_re; zIm[1]=s2_im + s3_im;
                         zRe[2]=s4_re + s5_re; zIm[2]=s4_im + s5_im;
                         zRe[3]=s4_re - s5_re; zIm[3]=s4_im - s5_im;
                         zRe[4]=s2_re - s3_re; zIm[4]=s2_im - s3_im;
                         break;
              case  8  : fft_8(); break;
              case 10  : fft_10(); break;
              default  : fft_odd(radix); break;
            }
            adr=groupOffset;
            for (blockNo=0; blockNo<radix; blockNo++)
            {
                yRe[adr]=zRe[blockNo]; yIm[adr]=zIm[blockNo];
                adr=adr+sofarRadix;
            }
            groupOffset=groupOffset+sofarRadix*radix;
            adr=groupOffset;
        }
        dataOffset=dataOffset+1;
        groupOffset=dataOffset;
        adr=groupOffset;
    }
}   /* twiddleTransf */

void Fourier::FourierTransform(int n, float xRe[], float xIm[],
                float yRe[], float yIm[])
{
    int   sofarRadix[maxFactorCount], 
          actualRadix[maxFactorCount], 
          remainRadix[maxFactorCount];
    int   nFactor;
    int   count;

    pi = 4*atan(1.0f);    

    transTableSetup(sofarRadix, actualRadix, remainRadix, &nFactor, &n);
    permute(n, nFactor, actualRadix, remainRadix, xRe, xIm, yRe, yIm);

    for (count=1; count<=nFactor; count++)
      twiddleTransf(sofarRadix[count], actualRadix[count], remainRadix[count], 
                    yRe, yIm);
}   /* fft */

}
